Intensity and Override Rules

Within Expert, there are two ways for users to alter playback – Mastering and Overriding. Both have different effects on how the fixtures will react and are useful in different situations.

Mastering

Intensity mastering uses the following rules:

  • the intensity of all fixtures will scale by the intensity master set

  • intensity masters are a property of a Space

For instance, you have two fixtures in a Space; one playing at 100% intensity, the other 50% intensity. If you then master the Space to 50%, the first fixture will go to 50%, the other at 25%. This is useful for keeping the relative levels between different fixtures. Intensity Mastering can only be used to lower the intensity of a fixture; a 100% intensity master is simply the fixtures doing what they were expecting to do beforehand, and an intensity master cannot increase over 100%.

Overriding

Overriding uses the following rules:

  • three different override types are available which effect different fixture types:

    • Intensity

      • Only overrides fixtures which only have Intensity parameters

    • Tunable White

      • Only overrides fixtures which have Tunable White parameters

    • Colour

      • Only overrides fixtures which have colour parameters

  • overrides can be flexibly applied to Spaces or Groups

  • once a new programming event happens to an overridden fixture, all previous override data is lost

  • intensity can be adjusted as part of tunable white and colour overrides as the tunable white and colour values will be adjusted to match the desired intensity

NOTE: Fixtures with both tunable white and colour parameters will have overrides applied on a LTP basis.

With Overriding, applicable fixtures will be forced to the values set. For instance with two intensity only fixtures, one at 100% intensity, the other at 50% intensity; if these have an intensity override of 50% applied to them, both fixtures will then display at 50% intensity. Intensity overrides will ignore the intensity levels set by active Scenes, and can be used in cases where you need to be able to set your fixtures to an exact value, whether higher or lower than the current level.

Other examples

The options above allow for flexible adjustment of fixture parameters for a variety of different use cases. With Intensity Mastering, users can adjust the overall intensity of a space while allowing Scenes in a space to continue to play back and have the mastering applied. In that same space users can be offered controls to adjust colour fixtures via an override and not affect any other fixture types in a space, which could be providing functional lighting.